Curse of the Crimson Throne
Human (varisian) summoner (story summoner) 2/swashbuckler (flying blade) 2/gestalt 2 (Pathfinder Player Companion: The Harrow Handbook, Pathfinder RPG Advanced Class Guide 56, 124, Pathfinder RPG Advanced Player’s Guide 54)
CG Medium humanoid (human)
Init + 3; Senses Perception + 5
AC 14, touch 13, flat-footed 11 ( + 1 armor, + 3 Dex)
hp 20 (2d10 + 4)
Fort + 2, Ref + 6, Will + 3
Defensive Abilities charmed life 3/day
Speed 30 ft.
Melee starknife +3 (1d4 + 2/×3) or
starknife +3 (1d4 + 1/×3)
Special Attacks deeds (derring-do, opportune parry and riposte), panache (4)
Summoner Spell-Like Abilities (CL 2nd; concentration + 6)
7/day—summon monster I
Summoner (Story Summoner) Spells Known (CL 2nd; concentration + 6)
1st (3/day)—icicle dagger[UM], identify, mage armor
0 (at will)—arcane mark, detect magic, light, open/close (DC 14), read magic
Str 14, Dex 16, Con 15, Int 15, Wis 10, Cha 19
Base Atk + 2; CMB + 4; CMD 17
Feats Extra Evolution[UM], Two-weapon Fighting
Skills Acrobatics + 8, Bluff + 9, Diplomacy + 8, Escape Artist + 8, Knowledge (local) + 6, Perception + 5, Profession (fortune-teller) + 4, Sense Motive + 5, Spellcraft + 7, Use Magic Device + 8
Languages Common, Elven, Infernal, Varisian
SQ deed: subtle throw, eidolon (named Storykin), life link, storykin eidolon, summon arcana, swashbuckler finesse
Other Gear padded armor, starknife, starknife, 150 gp
Charmed Life + 4 (3/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Deed: Subtle Throw (Ex) Use 1 panache as a free action, next dagger/starknife ranged attack doesn’t provoke AoO.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Storykin Eidolon (7/day) Std. act: Draw harrow card: + 4 enhancement to abil. score drawn.
Summon Arcana Summon Monster abil: Draw harrow card, apply simple template to summon.
Summon Monster I (7/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can’t use with eidolon.
Swashbuckler Finesse At 1st level, a swashbuckler gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for combat feats. This ability counts as having
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